Detailed Statistics for XTPR Expeditionary
The XTPR Expeditionary is a 7 turret in Cursed Tank Simulator.
- Price
- It costs 8 tokens.
- Reload Multiplier
- The reload multiplier is 1.2x.
- Ready Rack Reload Multiplier
- The ready rack reload multiplier is 0.7x.
- Effective Reload Multiplier
- The effective reload multiplier is 0.58x.
- Turret Armor
- The turret armor thickness is 64mm front, 44mm side, and 30mm rear.
- Turret Traverse
- The turret traverse speed is 34 degrees per second.
- Crew
- It has a crew of 0 driver(s), 1 gunner(s), 1 commander(s), and 1 loader(s).
Summary
Black AegisCrew & Capacity
Turret
Obtainable for free from the 22nd July, 2023 daily reward.
Lowest tier turret with APS
i hate doing 3d stuff :(
- doggolism
i hate doing 3d stuff :(
- doggolism
- Charges
- 1
- HP
- 30
- ⟷ Protection sector
- 2, 45 (°)
- ↕ Protection sector
- -40, 30 (°)
- Protection radius
- 10 m
- Min projectile velocity
- 0 m/s
- Max projectile velocity
- 1,200 m/s
- Degradation factor
- 1
- Can detect airburst projectiles
- Yes
i hate doing 3d stuff :(
- doggolism
- Charges
- 1
- HP
- 30
- ⟷ Protection sector
- 45, 78.75 (°)
- ↕ Protection sector
- -40, 30 (°)
- Protection radius
- 10 m
- Min projectile velocity
- 0 m/s
- Max projectile velocity
- 1,200 m/s
- Degradation factor
- 1
- Can detect airburst projectiles
- No
- Reaction time
- 0.1 s
i hate doing 3d stuff :(
- doggolism
- Charges
- 1
- HP
- 30
- ⟷ Protection sector
- -45, -2 (°)
- ↕ Protection sector
- -40, 30 (°)
- Protection radius
- 10 m
- Min projectile velocity
- 0 m/s
- Max projectile velocity
- 1,200 m/s
- Degradation factor
- 1
- Can detect airburst projectiles
- No
- Reaction time
- 0.1 s
i hate doing 3d stuff :(
- doggolism
- Charges
- 1
- HP
- 30
- ⟷ Protection sector
- -78.75, -45 (°)
- ↕ Protection sector
- -40, 30 (°)
- Protection radius
- 10 m
- Min projectile velocity
- 0 m/s
- Max projectile velocity
- 1,200 m/s
- Degradation factor
- 1
- Can detect airburst projectiles
- No
- Reaction time
- 0.1 s
Select a gun to calculate how many of its shells fit into each rack based on the gun's ammo volume.
Ready Rack is direct loader access.
1st to load during replenishment.
This rack will explode when HP hits 0.
30% faster reload while drawing from this rack.
Shells here are Ready for immediate use.
Turret Bustle is at the back of the turret.
2nd to load during replenishment.
This rack will explode when HP hits 0.
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