Detailed Statistics for T-90M
The T-90M is a 12 turret in Cursed Tank Simulator.
- Price
- It costs 22,824,000 yen.
- Reload Multiplier
- The reload multiplier is 1.49x.
- Effective Reload Multiplier
- The effective reload multiplier is 0.67x.
- Turret Traverse
- The turret traverse speed is 34.4 degrees per second.
- Crew
- It has a crew of 0 driver(s), 1 gunner(s), 1 commander(s), and 0 loader(s).
Summary
RussiaCrew & Capacity
Turret
Gun
12,7mm Kord HMG
Gun
7,62mm Machine Gun
Related Parts
i hate doing 3d stuff :(
- doggolism
i hate doing 3d stuff :(
- doggolism
- Charges
- 3
- HP
- 5
- ⟷ Protection sector
- -80, 10 (°)
- ↕ Protection sector
- -20, 60 (°)
- Protection radius
- 20 m
- Min projectile velocity
- 380 m/s
- Max projectile velocity
- 1,520 m/s
- Degradation factor
- 1
- Can detect airburst projectiles
- Yes
i hate doing 3d stuff :(
- doggolism
- Charges
- 3
- HP
- 5
- ⟷ Protection sector
- -10, 80 (°)
- ↕ Protection sector
- -20, 60 (°)
- Protection radius
- 20 m
- Min projectile velocity
- 380 m/s
- Max projectile velocity
- 1,520 m/s
- Degradation factor
- 1
- Can detect airburst projectiles
- Yes
i hate doing 3d stuff :(
- doggolism
- Charges
- 3
- HP
- 50
- ⟷ Protection sector
- 80, 170 (°)
- ↕ Protection sector
- -20, 60 (°)
- Protection radius
- 20 m
- Min projectile velocity
- 380 m/s
- Max projectile velocity
- 1,520 m/s
- Degradation factor
- 1
- Can detect airburst projectiles
- Yes
i hate doing 3d stuff :(
- doggolism
- Charges
- 3
- HP
- 50
- ⟷ Protection sector
- -170, -80 (°)
- ↕ Protection sector
- -20, 60 (°)
- Protection radius
- 20 m
- Min projectile velocity
- 380 m/s
- Max projectile velocity
- 1,520 m/s
- Degradation factor
- 1
- Can detect airburst projectiles
- Yes
Select a gun to calculate how many of its shells fit into each rack based on the gun's ammo volume.
Turret Carousel is circular storage on the turret floor.
1st to load during replenishment.
This rack will explode when HP hits 0.
Turret Carousel is circular storage on the turret floor.
2nd to load during replenishment.
This rack will explode when HP hits 0.
Turret Carousel is circular storage on the turret floor.
3rd to load during replenishment.
This rack will explode when HP hits 0.
Turret Carousel is circular storage on the turret floor.
4th to load during replenishment.
This rack will explode when HP hits 0.
Turret Carousel is circular storage on the turret floor.
5th to load during replenishment.
This rack will explode when HP hits 0.
Turret Carousel is circular storage on the turret floor.
6th to load during replenishment.
This rack will explode when HP hits 0.
Turret Bustle is at the back of the turret.
7th to load during replenishment.
Blowout panels protect against ammo cook-off.
Turret Bustle is at the back of the turret.
8th to load during replenishment.
Blowout panels protect against ammo cook-off.
Turret Bustle is at the back of the turret.
9th to load during replenishment.
Blowout panels protect against ammo cook-off.
big turret ring but other wise one of the best t12 turrets the thermals are weird even tho i like them

