Detailed Statistics for BMD-4
The BMD-4 is a 9 turret in Cursed Tank Simulator.
- Price
- It costs 3,045,000 yen.
- Reload Multiplier
- The reload multiplier is 1.4x.
- Effective Reload Multiplier
- The effective reload multiplier is 0.71x.
- Turret Armor
- The turret armor thickness is 64mm front, 44mm side, and 30mm rear.
- Turret Traverse
- The turret traverse speed is 51.6 degrees per second.
- Crew
- It has a crew of 0 driver(s), 1 gunner(s), 1 commander(s), and 0 loader(s).
Summary
RussiaCrew & Capacity
Turret
Related Parts
Interactive weak spot map. Tap or click a colored area on the image or use the numbered zone buttons to show armor, angle, ammo rack, and notes. On wide screens, zone details appear in a panel at the top right of the map. Use the mouse wheel to zoom, and drag with the left mouse button, Alt-drag, or middle mouse button to pan the image. Press Escape to clear the selection.
Select a gun to calculate how many of its shells fit into each rack based on the gun's ammo volume.
Turret Basket is the rotating floor under the gun.
1st to load during replenishment.
This rack will explode when HP hits 0.
Turret Basket is the rotating floor under the gun.
2nd to load during replenishment.
This rack will explode when HP hits 0.
Turret Carousel is circular storage on the turret floor.
3rd to load during replenishment.
This rack will explode when HP hits 0.
Turret Carousel is circular storage on the turret floor.
4th to load during replenishment.
This rack will explode when HP hits 0.
Turret Carousel is circular storage on the turret floor.
5th to load during replenishment.
This rack will explode when HP hits 0.
Turret Carousel is circular storage on the turret floor.
6th to load during replenishment.
This rack will explode when HP hits 0.
Turret Carousel is circular storage on the turret floor.
7th to load during replenishment.
This rack will explode when HP hits 0.
Turret Carousel is circular storage on the turret floor.
8th to load during replenishment.
This rack will explode when HP hits 0.
Turret Carousel is circular storage on the turret floor.
9th to load during replenishment.
This rack will explode when HP hits 0.
Turret Carousel is circular storage on the turret floor.
10th to load during replenishment.
This rack will explode when HP hits 0.
Turret Carousel is circular storage on the turret floor.
11th to load during replenishment.
This rack will explode when HP hits 0.
Turret Carousel is circular storage on the turret floor.
12th to load during replenishment.
This rack will explode when HP hits 0.


