Detailed Statistics for 2S7 Pion
The 2S7 Pion is a 6 hull in Cursed Tank Simulator.
- Price
- It costs 61,000 yen.
- Max Speed
- The maximum speed is 50 km/h.
- Acceleration
- The acceleration is 8.
- Reload Multiplier
- The reload multiplier is 2.1x.
- Effective Reload Multiplier
- The effective reload multiplier is 0.48x.
- Hull Armor
- The hull armor thickness is 13mm front, 13mm side, and 8mm rear.
- Turret Traverse
- The turret traverse speed is 5.2 degrees per second.
- Crew
- It has a crew of 2 driver(s), 1 gunner(s), 1 commander(s), and 3 loader(s).
Properties
Summary
Variant name: 2S7 Pion
Tier: 6
In-Game Description:
Imported hull 2S7 Pion (2s7-pion-hull)
Price: 61,000 
Weight: 25 tons
Origin: Blueprints
Country / Provider:
Soviet Union
Soviet UnionCrew & Capacity
Drivers: 2
Gunners: 1
Commanders: 1
Loaders: 3
Hull
Acceleration: 8 units
Torque: 12 units
Traverse Rate: 35 °/s
Ammo Storage: 21.6 units
Turretless:
Armour: 13 / 13 / 8 (mm)
Speed: 50 / -10 (km/h)
Turret
⟷/↕︎ Speeds: 5.2 / 2.9 (°/s)
↕︎ Limits: 50 / -1 (°)
⟷ Limits: 8 / -8 (°)
Reload Multiplier: 2.1
FCS: 5 km
Zoom: 10 / 1.5 (x)
Rangefinder: Stereoscopic
0 to Top Speed: 16.8s
Select a gun to calculate how many of its shells fit into each rack based on the gun's ammo volume.
1: Hull Rear Left Top
HP 50
Ammo Volume 2.4
Hull Rear is near the engine bulkhead.
1st to load during replenishment.
This rack will explode when HP hits 0.
Shell Count N/A
2: Hull Rear Left Bottom
HP 50
Ammo Volume 2.4
Hull Rear is near the engine bulkhead.
2nd to load during replenishment.
This rack will explode when HP hits 0.
Shell Count N/A
3: Hull Rear Right Top
HP 50
Ammo Volume 2.4
Hull Rear is near the engine bulkhead.
3rd to load during replenishment.
This rack will explode when HP hits 0.
Shell Count N/A
4: Hull Rear Right Bottom
HP 50
Ammo Volume 2.4
Hull Rear is near the engine bulkhead.
4th to load during replenishment.
This rack will explode when HP hits 0.
Shell Count N/A
5: Hull Middle
HP 50
Ammo Volume 12
5th to load during replenishment.
This rack will explode when HP hits 0.
Shell Count N/A
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Edit History
Original Author System
Last Data Refresh Nov 18, 2025
Design Type
