I mainly play tier 8, so idk how it is for higher tier, but long-range Arty and FnF missile kills this map, especially the BTR-4M-SPH due to it FCS making you basically invisible. Speedsta II and NANO will blow your head off if they happens to get a lock on you. And unless you have MAW there is a zero chance you notice the missile coming at you. Heavy rarely get on cap, spawn cap is very frequent, and wide map means there's more chance for a flank killing your entire team. Overall pretty decent.